One Armed Bandit Raid Guide
- The Prefessional
- Apr 6
- 7 min read
Updated: May 14
Welcome to the Ultimate One Armed Bandit Raid Guide! This guide includes information for LFR and Normal difficulties. Simply click on your chosen difficulty to access all the details you need. We've also included color codes to highlight important points for Healers, Tanks, and DPS.
Video Guide
Cheat Sheet

One Armed Bandit Raid Guide
Encounter Overview
The One Armed Bandit fight is a two phase fight. Phase 1 consists of depositing tokens into the boss and handling the associated mechanics with each token combination. Token combinations must be different each time or it will wipe the raid. Phase 2 is a DPS race to kill the boss before he explodes wiping the raid.
Phase 1
Normal
Setup
You should designate at least one person to handle the token deposits.
You should designate at least one person to handle coin rolling.
All ranged can stay grouped up.
Key Mechanics
Spin to Win
100 Energy - the boss becomes immobile for 35 seconds while 3 adds jump down into the arena.
These 3 adds have a token above their head - Fire, Lightning, Coin, Bomb.
The token drops and is able to be picked up once the add is defeated, tokens are picked up by just walking over them.
Tokens can be deposited by using your extra action button.
Spin to Win ends once 2 tokens are deposited.
Reel Assistants
Overload - Raid damage ability that needs to be interrupted.
Withering Flames - Dispellable 15 second DOT that sends out flames once removed.
The Big Hit
Charge attack that hits the tank and after 2 seconds leaves behind a ground effect. Run this to the wall.
Taunt swap after each Big Hit.
Explosive Shrapnel
Tanks clicking a Coil will take big damage and that coil will absorb 2 of the closest shocking field effects. This helps clear up the room.
Other Abilities
Pay-Line
Boss rolls a large coin towards a ranged player, shown by a blue line. This rolls until it hits the wall, falls over and deals a burst of raid damage. Each active coin does continuous raid damage.
A player must run to the coin and interact with it, roll this coin one more time for it to be destroyed.
Players standing next to the blue line get a 15 second damage/healing done and movement speed buff.
Foul Exhaust
Quick raid damage over 1.5 seconds and applies a healing absorb. Players take continuous damage until it's cleared.
Token Combinations
Shock and Flame
Creates a Coil that releases flame tornados out in different directions.
Shock and Bomb
Creates a Coil that releases Bomb adds. These adds fixate players and if it reaches them deals big raid damage.
Shock and Coin
Creates a Coil that pulls all players towards it dealing damage.
Flame and Coin
The boss throws hot coins at all players for several seconds dealing damage.
Flame and Bomb
Summons a bunch of Bomb adds. They explode sending out fire tornados.
Bomb and Coin
Summons a bunch of Bomb adds. These adds fixate players and if it reaches them deals big raid damage. Also have more health and are immune to CC.
Role Specific Duties
Tanks
Taunt swap after each Big Hit.
Run your Shocking Field to the wall.
Use Coils to clear any Shocking Field that were misplaced.
Healers
Stand close to Rolling Coins to get the buff.
Expect bursts of raid damage during Foul Exhaust and quickly clear the absorbs.
Expect constant bursts of damage with token activations.
Dispel Withering Flames.
DPS
Stand close to Rolling Coins to get the buff.
Interrupt the Reel Assistant adds and handle the tokens.
Bomb adds are top priority on kills.
LFR
Setup
You should designate at least one person to handle the token deposits.
You should designate at least one person to handle coin rolling.
All ranged can stay grouped up.
Key Mechanics
Spin to Win
100 Energy - the boss becomes immobile for 35 seconds while 2 adds jump down into the arena.
These 2 adds have a token above their head - Fire, Lightning, Coin, Bomb.
The token drops and is able to be picked up once the add is defeated, tokens are picked up by just walking over them.
Tokens can be deposited by using your extra action button.
Spin to Win ends once 2 tokens are deposited.
Reel Assistants
Overload - Raid damage ability that needs to be interrupted.
Withering Flames - Dispellable 15 second DOT that sends out flames once removed.
The Big Hit
Charge attack that hits the tank and after 2 seconds leaves behind a ground effect. Run this to the wall.
Taunt swap after each Big Hit.
Explosive Shrapnel
Tanks clicking a Coil will take big damage and that coil will absorb 2 of the closest shocking field effects. This helps clear up the room.
Other Abilities
Pay-Line
Boss rolls a large coin towards a ranged player, shown by a blue line. This rolls until it hits the wall, falls over and deals a burst of raid damage. Each active coin does continuous raid damage.
A player must run to the coin and interact with it, roll this coin one more time for it to be destroyed.
Players standing next to the blue line get a 15 second damage/healing done and movement speed buff.
Foul Exhaust
Quick raid damage over 1.5 seconds and applies a healing absorb. Players take continuous damage until it's cleared.
Token Combinations
Shock and Flame
Creates a Coil that releases flame tornados out in different directions.
Shock and Bomb
Creates a Coil that releases Bomb adds. These adds fixate players and if it reaches them deals big raid damage.
Shock and Coin
Creates a Coil that pulls all players towards it dealing damage.
Flame and Coin
The boss throws hot coins at all players for several seconds dealing damage.
Flame and Bomb
Summons a bunch of Bomb adds. They explode sending out fire tornados.
Bomb and Coin
Summons a bunch of Bomb adds. These adds fixate players and if it reaches them deals big raid damage. Also have more health and are immune to CC.
Role Specific Duties
Tanks
Taunt swap after each Big Hit.
Run your Shocking Field to the wall.
Use Coils to clear any Shocking Field that were misplaced.
Healers
Stand close to Rolling Coins to get the buff.
Expect bursts of raid damage during Foul Exhaust and quickly clear the absorbs.
Expect constant bursts of damage with token activations.
Dispel Withering Flames.
DPS
Stand close to Rolling Coins to get the buff.
Interrupt the Reel Assistant adds and handle the tokens.
Bomb adds are top priority on kills.
Phase 2 - 30% HP
Normal
Overview
The boss activates Cheat to Win, so tokens are no longer used. This is a DPS race before he rolls all bombs and wipes the raid. This is the best time to Bloodlust!
Key Mechanics
Hyper Coil (3 Lightning Icons)
The boss drops a super Coil and attaches a lightning beam to himself and the Coil. This deals heavy damage if you walk through it.
Hot Hot Heat (3 Fire Icons)
2 players are marked with a red arrow, shortly after he shoots out 2 streams of fire at those players damaging everything in it's path.
Scattered Payout (3 Coin Icons)
The boss deals raid damage every 2 seconds until defeated.
Explosive Jackpot (3 Bomb Icons)
The boss wipes the raid after 10 seconds.
Other Abilities
Foul Exhaust
Quick raid damage over 1.5 seconds and applies a healing absorb. Players take continuous damage until it's cleared.
Pay-Line
Stand near the coins as they roll to get the buff, roll them back to destroy.
Role Specific Duties
Tanks
Taunt swap after each Big Hit.
Run your Shocking Field to the wall.
Use Coils to clear any Shocking Field that were misplaced.
Watch the lightning beam as you move the boss.
Healers
Stand close to Rolling Coins to get the buff.
Expect bursts of raid damage during Foul Exhaust and quickly clear the absorbs.
Expect constantly increasing raid damage until this phase ends.
DPS
Stand close to Rolling Coins to get the buff.
Watch out for the lightning beam.
Save your defensives until Scattered Payout triggers.
LFR
Overview
The boss activates Cheat to Win, so tokens are no longer used. This is a DPS race before he rolls all bombs and wipes the raid. This is the best time to Bloodlust!
Key Mechanics
Hyper Coil (3 Lightning Icons)
The boss drops a super Coil and attaches a lightning beam to himself and the Coil. This deals heavy damage if you walk through it.
Hot Hot Heat (3 Fire Icons)
2 players are marked with a red arrow, shortly after he shoots out 2 streams of fire at those players damaging everything in it's path.
Scattered Payout (3 Coin Icons)
The boss deals raid damage every 2 seconds until defeated.
Explosive Jackpot (3 Bomb Icons)
The boss wipes the raid after 10 seconds.
Other Abilities
Foul Exhaust
Quick raid damage over 1.5 seconds and applies a healing absorb. Players take continuous damage until it's cleared.
Pay-Line
Stand near the coins as they roll to get the buff, roll them back to destroy.
Role Specific Duties
Tanks
Taunt swap after each Big Hit.
Run your Shocking Field to the wall.
Use Coils to clear any Shocking Field that were misplaced.
Watch the lightning beam as you move the boss.
Healers
Stand close to Rolling Coins to get the buff.
Expect bursts of raid damage during Foul Exhaust and quickly clear the absorbs.
Expect constantly increasing raid damage until this phase ends.
DPS
Stand close to Rolling Coins to get the buff.
Watch out for the lightning beam.
Save your defensives until Scattered Payout triggers.
Final Tips
Avoid confusion with token callouts or dedicate one person to handling!
Make sure you're getting the coin buff as much as possible!
Bomb adds will wipe the raid so always prioritize them!
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